I told myself I’d write a progress update after the first of the year. Suddenly that’s where we’re at.
As you recall from updates 14 and 15, we had a bit of a crisis of our own creation happen toward the end of 2022 which required us to update both BookBuilder and PocketBible on every platform. We had to modify our Bible format and make sure all versions of PocketBible (with the exception of the old/current Windows versions) could read the new format.
We started with our BookBuilder and PocketBible apps for macOS, since these two share a lot of code and doing them at the same time gave us a platform on which to test our new Bible format. We held off on releasing BookBuilder in case we discovered anything we needed to fix as we rolled out the changes. We released the macOS version of PocketBible in May with updates following into June.
This allowed us to turn our attention to the Android version, which was problematic because of Google shenanigans. An initial version was released in September to address new Play Store requirements. We spent the next 6-8 weeks implementing the Bible changes and doing updates to fix various problems discovered after the release of the new version. This was our first update in 5 years for the Android app, so there were some issues.
That brought us to the Thanksgiving/Christmas season, which is our busiest time of year. There are two large tasks that I’m personally involved in because they impact code on the website — creating the 2024 editions of the Bronze, Silver, Gold, Platinum, and Emerald PocketBible Library collections, and implementing the end-of-year “name your price” sale. Because these tasks have to be done every year, some of the process is automated. But it still requires a bunch of my time.
Despite the distractions, progress was made on the Windows app during this time.
The app is very close to being feature-complete, at least for the standard (non-AFS) feature set. One of the next big tasks that, oddly enough, consists of a lot of unknowns is being able to build a Windows EXE suitable for distribution.
As I’ve explained before, we do all of our development and testing on macOS. We’ve done occasional debug builds for Windows, but we’ve never been able to generate a stand-alone EXE like we’ll have to do when we release the product. So even though we’re not quite there yet, I have someone looking into those issues.
This has taken us down two dark alleys. One was compatibility problems with the versions of the Electron and Vue frameworks we’re using in the app. In order to build an executable that works, I think we’re going to need to be running newer versions of those foundational tools. Electron isn’t much of an issue, but Vue has undergone breaking changes in its most recent major update. This requires that we make significant changes just to get our code to build with that version.
The second issue is code signing. Code signing is a process that is supposed to do a couple of things. First, it assures you that the software you download from our website really is from us and not some other company pretending to be us. Second, it assures you that the code hasn’t changed between the time we signed it and the time you downloaded it. This is meant to make you safer (or at least make you feel safer). But if you think about it, code signing is arguably pointless. No malware you’ve ever been a victim of is stopped by a code signing requirement. If this requirement were lifted, all the same malware would continue to work just fine.
Anyway, signing our executable and getting it to work after it is signed has been a challenge. But we’re working on it.
Meanwhile, I’ve been able to get back in my coding chair and have been porting the new Bible format to the Windows code. One unexpected benefit is that I’ve gotten to re-think the way we had ported this code from C++ to JavaScript in the first place and make some changes that will make it easier to maintain. I’ve borrowed some from the C++ (macOS and Windows) implementation and some from the Java (Android) implementation. This gives us good consistency between all platforms and will make maintenance easier in the future.
To sum up, after a detour to do a lot of work on other platforms, we’re back to work; we’re close to feature-complete (at least for the standard feature set); and we’re focusing on tasks that are necessary to move from development to beta to release.
I always appreciate the look behind the scenes at what’s going on – and these sorts of changes are never easy to implement. Still looking forward to it when it’s finally ready for us to use/test.
Thank you for the update. Hopefully this quarter is highly productive for the Windows Version.
I’m looking forward to the new Windows version so I can use it for searching and other features but don’t see myself getting rid of the desktop version.
I think the current desktop Windows version is some of the greatest software I have used. I also use the iPhone version everyday, and frequently use the iPad version too, not just the Windows version.
Since the search features are lacking in the Windows desktop version, I installed MacOS on Windows using OpenCore/Qemu so I can run MacOS PocketBible version on my PC. It works incredibly well.
I was curious as to where this project was up to – I’d not received any updates for over a year!
Glad that there is still progress
I retired 9 years ago from IT, so I don’t miss the issues you have to deal with, especially when having to make changes because of other software. The only coding I do now days is with BookBuilder for Windows. However, I use PocketBible on Windows, iPad Pro (don’t have a Mac) and Android phone. In my opinion, yours is the best Bible Software out there. I even used QuickVerse back in the Day. Keep up the good work.
P.S. Kudos to Allen on your support team. He has helped me many times over the years with different issues that I may have come across. Thanks Craig, Allen & your whole team. I would love to be a Beta tester if you need any.
Speculating here, but I think the header image is a little bit old. I count 14 screens (including the side laptop), an obvious reference to Update 14. I think Craig actually has 16 monitors now. Unsure if he went wider, or started adding a third row up top.
Thanks Craig. I’m looking forward to the Windows release. On a side note, someone just gave me a Mac Book pro that I upgraded to Monterey (I think). First thing I installed was Pocket Bible. Looks nice on the Mac. I like the tabs. But still looking forward to the Windows version! 🙂
Thank you for this update! Do you plan to release the Windows app to the Microsoft Store or keep it as a stand-alone installer?
That is one GROOVY workspace… even if in ChatGPT’s imagination…
Keep up the good, pressing-on work!
Ha! I’ve moved to Macbook Pro and MacOS. Your Mac app is very nice.
Speaking of an AI response, I just asked Bing Co-Pilot (aka ChatGPT), with a quirky twist to make it fun: “What is Laridian? Do they come from Mars? Or Venus? Perhaps PLUTO????”
Here’s the response:
Laridian, though not extraterrestrial, is a fascinating entity in the digital realm. It doesn’t hail from Mars, Venus, or even Pluto (poor Pluto, once a planet, now relegated to “dwarf planet” status). Instead, Laridian resides in the interconnected web of human knowledge and technology.
Let me unveil the cosmic curtain and reveal the earthly truth: Laridian is a software company that specializes in creating Bible study tools. Their mission? To enhance your Bible experience, making it more accessible, insightful, and engaging. 🌟📖
Here’s what Laridian brings to the earthly table:
So, while Laridian isn’t interplanetary, it does orbit around the celestial themes of faith, wisdom, and understanding. 🚀🌎✨
Feel free to explore their earthly domain at Laridian and embark on your own cosmic journey through the sacred texts! 🙏📚
>>That’s CLASSIC!